Obj: The penalty's other half — taker research, the stay-or-dive economics, and shootout theater from the line: the keeper as the spot's student (2.10's shootout law; H-10's partner session). Field: Penalty spots + goals. Equip: Goals, balls, taker-tendency cards, film clips. Org: The craft's three rooms: STUDY (film assignments on opponent takers — run-up cues, historical corners, the tendency card built per scouted taker, 8.6's dead-ball page; our own H-10 log doubling as the study's practice data); ECONOMICS (the stay-vs-dive decision taught honestly — the read-the-run-up school vs. the pick-and-commit school, each keeper finding their method through logged results: the data decides, not the dogma); THEATER (the legal gamesmanship's edges — the line-delay, the presence, the routine-disruption within the laws; and the keeper's own routine: the reset between kicks, G-30's mind in the shootout's crucible — five kicks of composure trained as five separate performances). CP: (1) The card beats the guess (studied saves aren't luck — the research is the save's first half); (2) method honesty (YOUR logged data picks your school — the reader who can't read must commit); (3) between kicks: the routine owns the walk (the last save's celebration and the last goal's grief both die at the line — next kick, clean mind). Prog: Full H-10 shootout sims (the theater live, the roster watching); pressure-graded logging (I-25's battery). Reg: Method exploration open (no logging pressure early); study optional pre-U15. Mist: P: dogmatic diving on every kick for the highlight (the stay's saves logged equally — economics over aesthetics); C: shootout prep only in cup weeks (May's shootout is trained in September, H-10's protocol). Time: 10 min weekly inside H-10's slot + film assignments. Out: Tendency cards per scouted opponent; each keeper's method chosen by data; shootout composure rehearsed quarterly. Var: Taker-keeper double-blind wars (H-10's takers vs. the cards built on them — the arms race's final office). Diag: Penalty with the keeper's read cues marked on the run-up, the tendency card inset, stay-vs-dive economics table, the between-kicks reset routine icons at the line.
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TL-I-23
Penalty Study & Save Craft
Goalkeeping · U14–U19
The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).