Obj: Reflex volume — close-range reaction saves through screens, deflections, and surprise: the hands trained faster than thought. Field: Goal + 10yd chaos zone. Equip: Goal, balls (many), mannequins/screens, rebound board. Org: Circuit stations: screen shots (serves struck from behind mannequins — the ball appears late, I-13's sightline seed); deflection boards (shots clipped off angled boards mid-flight); turn-and-save (keeper faces the net, coach's call spins him into an arriving shot); rapid-fire doubles (two servers alternating, no reset between — I-16's recovery attached). Volume high, dives capped (9.4 — reaction work biases hands and feet over ground impact by design). CP: (1) Hands live and forward at close range (the reaction save is 80% ready-position); (2) save the FIRST ball any way that works (aesthetics surrendered — parry addresses still honored where possible, I-04); (3) reset between stimuli (the micro-set before every serve, I-02's hop compressed). Prog: Serve pace up; screens denser; the second save mandatory. Reg: Slower serves, no screens, single serves. Mist: P: guessing early to feel fast; C: reaction sessions that are actually diving sessions (the cap protects — hands and feet first). Time: 12 min. Out: Reaction volume banked; late-sight saves normalized. Var: Tennis-ball finales (I-01's small-ball sharpening at speed). Diag: Four stations arced at close range: screen shot appearing late, board deflection mid-flight, turn-and-save spin, double-serve rapid pair — hands-forward icon central.
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TL-I-11
Reaction-Save Circuits
Goalkeeping · U11–U19
The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).