Obj: When early beats byline — the license read: the retreating back line's front edge attacked with the early low delivery before they settle (2.7.1's entry (d), the byline project's alternate). Field: Wide channels + box, goal + GK. Equip: Goal, balls, cones, bibs, mannequin back line → live. Org: Wide receptions with the read staged: when the back line RETREATS (mannequins repositioned deeper each rep, then live defenders genuinely recovering), the early low cross into the space in FRONT of them — driven across the six's front edge for near/spot arrivals attacking facing goal — beats any byline attempt (the space exists NOW; the byline trip lets them set). When the line HOLDS high, the license expires: byline or combination instead (G-13's war resumes). Round structure alternates line behaviors; the winger's read (early vs. earn) is the graded act. CP: (1) Read the LINE, not the fullback: retreating line = early license ON (their momentum is your delivery's accomplice); (2) the early cross is LOW and in FRONT — behind retreating defenders means into the GK's gloves; (3) arrivals attack the delivery's path at speed (the cross meets runs, never waits for them — B-28's chemistry at full sprint). Prog: Fully live back lines choosing behaviors; GK sweep-claims contest the space (I-06 vs. our timing). Reg: Mannequin lines announced; slower arrivals. Mist: P: the early ball as byline-avoidance (the license requires the READ — audited by asking "what was the line doing?"); C: teaching entries as separate tricks instead of one read-tree (2.7.1 is a menu with logic, not a list). Time: 14 min. Out: The early-vs-earn read fluent; low deliveries hitting front-edge space; entry-menu logic connected. Var: Transition version (F-15's released winger reading the line mid-counter — the read at its fastest). Diag: Wide reception with two line-states drawn: retreating line with early-low arrow into front-edge space (license ON), set line with the byline-war arrow instead (license OFF), arrival runs attacking the early ball's path.
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TL-G-15
Early-Low-Cross License
Finishing & Final Third · U13–U19
The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).