Obj: The first collective defending: one presses, one covers; steer-and-steal as a partnership. Field: 20×15yd, two gates to defend. Equip: Cones, balls, bibs. Org: 2v2 to gates. Defending pair's roles alternate live: first defender presses the carrier (steering to one side); second covers the pass lane AND the space behind his partner. On any pass, roles flip instantly — the flip's speed is the session. Points for steals leading to gate scores the other way. CP: (1) First defender curves to show one direction; (2) cover defender positions where he can do BOTH jobs (intercept and rescue); (3) talk: "I press!" / "cover!" every time — silence loses. Prog: 2v2+1 (attackers overloaded — press smarter); bigger field. Reg: 2v1 defending advantage first. Mist: P: both pressing the ball (the classic — laugh, reset, re-teach); C: coaching the presser only (the cover's angles are the harder craft). Time: 14 min. Out: Press/cover roles flip cleanly with calls. Var: Steering-side scored (only wins on the shown side count — E-08's seed). Diag: 2v2 with press arrow curved, cover positioned diagonally behind, role-flip arrows on the pass.
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TL-E-02
2v2 Press Pairs
Pressing & Defending · U10–U12
The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).