Obj: Breaking a packed low block — patience patterns, provocation, and the moment recognition when 10 defenders sit in 30 yards (the Saturday problem every good team eventually faces). Field: 40×36yd (deliberately short — the block's world). Equip: Cones, ball, bibs, big goal + GK, two counter-gates. Org: 9 attackers vs. 8 defenders in a 4-4 low block + GK. The block concedes nothing cheap; attackers cycle the provocation menu: (a) circulate fast to shift the block, attack the half-second seams; (b) third-man bounces off a target dropping between lines; (c) wide overloads for cutbacks (never high crosses into the crowd — G-14's law); (d) second-six strikes when the block sags too deep (G-18's tool). Defense scores through counter-gates (their honest reward keeps the block real). Attack goals from seams/cutbacks double. CP: (1) The block's weakness is its shifts — attack DURING their movement, never after they're set; (2) provocation: make three of them chase one ball-side triangle, then release the far halfspace; (3) shooting from hope feeds their block — shot selection discipline is an attacking weapon here. Prog: Block time-wasting behaviors added (frustration inoculation — game-management's dark-arts awareness, 2.12); attackers limited to two-touch (speeds circulation naturally). Reg: 9v7; block must press out every 90s (release valve). Mist: P: pace dropping to match the block's (the block WANTS your patience to become slowness — circulate faster than comfortable); C: letting frustration produce 30-yard hero shots without comment (name the trap). Time: 18 min. Out: Anti-block menu owned; frustration managed as a tactical variable. Var: Game-state layer: "0-0, 15 minutes left" vs. "1-0 up" (different urgencies, 37/38 bridge). Diag: Short field with 4-4 block deep, circulation arrows shifting the block left, release arrow into right halfspace seam during the shift, counter-gates behind attack.
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TL-C-27
Compact-Break Game
Positional & Possession Games · U14–U19
The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).