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TL-C-08

Position Lock 8v8

Positional & Possession Games · U13–U19

Obj: Possession inside the model's real geometry — players locked to model-relative zones, learning their role's possession life. Field: 50×40yd, zones marked matching the 4-3-3's stations (back line band, pivot zone, halfspace pockets, wide lanes, high line). Equip: Cones, ball, bibs. Org: 8v8 possession (GK optional as +1); each player locked to their position's zone — may leave for 3 seconds max (the "rotation window") before someone must cover. Points for end-to-end progressions through at least three different zones. Positions rotate every 5 min so everyone learns two roles per session (positional literacy, Section 10). CP: (1) Your zone is your office — learn what passes arrive there and what leaves; (2) the 3-second window is for rotations with purpose, not wandering; (3) progressions touch the pivot zone when possible — through beats around (B-12's law at scale). Prog: Opposition presses with model triggers; rotation windows must be called by the mover's cover. Reg: No lock on two "free" players; bigger zones. Mist: P: zone camping without movement inside it (locked ≠ static); C: locking players to only their best position all season (rotation IS the curriculum, 4.x). Time: 18 min. Out: Positional possession habits per role; covered rotations. Var: 4-2-3-1 zone map (U15+ both-shape fluency). Diag: Half-field with model-zone grid overlay, players stationed, one rotation arrow with cover arrow behind it.

The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).