Soda City FC
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TL-A-20

Blind-Side Receive

Ball Mastery & 1v1 · U12–U19

Obj: Receiving on the half-turn against a live marker — the club's flagship skill in isolation. Field: 12×12yd grids. Equip: Cones, balls, bibs. Org: Server at one edge, attacker central, marker behind attacker, target player on far edge. Attacker checks toward server, receives with a half-turn, and delivers to the target (1 pt); marker who intercepts or forces a back-pass earns the point instead. Marker starts at 50% and earns full freedom by round three. Rotate all roles. CP: (1) Double scan — one look as you check, one as the ball travels; (2) receive across your body on the back foot, hips already open; (3) use the check-away first: create the yard before you ask for the ball. Prog: Marker fully live from the start; two targets (choose better side); grid shrinks. Reg: Marker as passive post; bigger grid. Mist: P: checking flat (no angle change) so the marker rides him; C: servers passing to the wrong foot — the serve is half the rep. Time: 15 min. Out: Half-turn success rate climbs; scan counts audible (coach counts aloud). Var: Continuous version — target becomes next server, play flows around the compass. Diag: Square with server, central attacker + trailing marker, target opposite; check-away arrow, curved receiving path.

The 3-point rule: pick your three coaching points before the session and be ready to answer for them (Manual 5.4).